JoJo’s Bizarre Adventure: All-Star Battle R Review — So Bizarre

We’re not guaranteed if the R stands for “returns,” “retreads,” “rebounds,” or what, but JoJo is absolutely back again with this update of the PS3 fighter. JoJo’s Strange Experience: All-Star Battle R is accurately the kind of admirer services we have come to expect when anime-primarily based game titles slide into our digital laps. That is not necessarily a negative thing, however it probably limitations the viewers for a preventing sport that, on the complete, has a good amount of money to supply.

All-Star Fight R is admittedly catering to two inter-related audiences: supporters of JoJo’s Strange Journey and individuals of 1-on-one particular battling game titles. It begins off solid with a tremendous-sized character roster of 50 distinctive fighters from the display, so the odds are very good if you experienced a preferred they’re in in this article. The three-button fighting method is easy ample to get suitable into (with light, medium, and powerful attacks) and special moves feel acquainted to pull off.

JoJo’s Bizarre Journey: All-Star Struggle R Evaluation — So Bizarre out?v=VlhmR8o-sPA

This is JoJo, however, which usually means a lot of eccentricities. If you’ve in no way observed the clearly show, detailing the bonkers plot would just take up far too substantially house. Suffice it to say, each individual character has unique powers (normally known as Stands or Hamon) that are a bit like owning a secondary entity preventing with and for you. You are not managing two characters, and there’s no group-up motion here, but the action allows you decide on to use your Stand openly or just for special moves alternatively.

There is a whole lot going on during any given match, both of those in phrases of the real preventing action and the landscape. Comic catchphrases pop up with illustrated panels, and people interact in the qualifications with quick comic and cinematic sequences that can quickly direct to dangers knocking the two combatants flat. If you’re a admirer presently, all these extra bits will be right away recognizable, but other folks are likely to be perplexed at greatest.

Anime and manga-stylings infuse JoJo’s Weird Adventure on each and every level. From the menu programs on, it is total of very little touches and nods to the source material. Whether it is the in-match dialogue or the figures who guidebook you as a result of all the gallery extras and character customization selections, there is normally some sprint of design and style on monitor.

That design is most clear in the character layout. Basically put, All-Star Battle R appears to be like an anime with its exclusive cell-shaded, highly animated characters and backdrops. For superior or even worse, it nails the at-periods definitely outlandish and questionable motion rhythms of its figures. So, the fighters transfer just like they do in the exhibit.   

Just one could most likely publish a master’s thesis examining the subtexts and undertones of the character types in JoJo, but we won’t. In short, this ain’t Tekken or Virtua Fighter. Its distinction of remaining a huge fighter where by the men are vastly extra more than-sexualized than the gals fighters (who appear to be positively tame in comparison) is appreciated, although.

With its emphasis on cinematic preventing, the tremendous moves are primarily noteworthy. Right after charging up, just about every character has a certain supernatural combo that deals enormous hurt. The result is vividly illustrated in quick, thrilling sequences that show off just how great All-Star Fight R appears to be like. That reported, extra transfer selection per character and far more exclusive shift variety in general concerning the fighters would have been appreciated. There is a reasonable total of overlap in equivalent specials among the the 50 combatants.

Even with that massive roster (or it’s possible because of it), modes are fairly mild in All-Star Struggle R. The arcade method, for instance, is a straight run-by means of of 8 random opponents and doesn’t attempt to style a narrative thread. There’s no boss, no close scenes, no credits, or anything. Exercise, vs ., and on the internet modes are also provided, and on the internet play functions very well general.

The All-Star Struggle Mode usually takes the position of a tale or marketing campaign manner, but it is definitely just a selection of the “greatest” moments from the collection tailored to a single-on-one combating. Using plot bits from the supply as an justification to create a match (generally with certain constraints or demands), each individual battle is ranked at a set problems stage. Progressing unlocks different character customization things to alter up the search of your fighter or extra content material in the gallery. 

JoJo’s Weird Experience: All-Star Fight R Critique — The Bottom Line 



  • Fifty distinct and odd fighters, which includes a compact doggy.
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  • Brilliant, bold cinematically-styled graphics with tons of admirer support.
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  • Pleasurable, uncomplicated-to-get-into combating action.
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  • A little bit light modes no serious marketing campaign or cohesive tale method.
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  • Some repetition in the special moves.
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  • A lot of cringe-inducing character styles and animation ripped straight from the anime.
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JoJo’s Bizarre Adventure: All-Star Fight R features a great deal of figures and enjoyable preventing motion, but it is evidently aimed at supporters of the anime. It’s a good fighter all about, but there’s not really enough depth and wide range in the modes to give it the strengthen it requirements to transfer further than its “centered on an anime” market.

[Note: Bandai Namco provided the copy of JoJo’s Bizarre Adventure: All-Star Battle R used for this review.]

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